code/__DEFINES/construction_defines.dm 
GIRDER_NORMAL | girder construction states |
---|---|
RWALL_INTACT | rwall construction states |
WINDOW_OUT_OF_FRAME | window construction states |
AIRLOCK_ASSEMBLY_NEEDS_WIRES | airlock assembly construction states |
AICONTROLDISABLED_OFF | used by airlocks and airlock wires. |
PLASTIC_FLAPS_NORMAL | plastic flaps construction states |
MOUNTED_FRAME_SIMFLOOR | Mounted Frames BITMASK |
EMPTY_CORE | ai core defines |
NARSIE_WINDOW_COLOUR | other construction-related things windows affected by nar'sie turn this color. |
FULLTILE_WINDOW_DIR | let's just pretend fulltile windows being children of border windows is fine |
TINT_CONTROL_RANGE_AREA | Range of a tint control button, that works only in its area. |
TINT_CONTROL_GROUP_NONE | ID of a tint control button with no group specified, so it controls only windows also with no group specified ('null-like' id). |
MAT_METAL | Material defines, for determining how much of a given material an item contains |
MINERAL_MATERIAL_AMOUNT | The amount of materials you get from a sheet of mineral like iron/diamond/glass etc |
MAX_STACK_SIZE | The maximum size of a stack object. |
MAXCOIL | maximum amount of cable in a coil |
Define Details
AICONTROLDISABLED_OFF 
used by airlocks and airlock wires.
AIRLOCK_ASSEMBLY_NEEDS_WIRES 
airlock assembly construction states
EMPTY_CORE 
ai core defines
FULLTILE_WINDOW_DIR 
let's just pretend fulltile windows being children of border windows is fine
GIRDER_NORMAL 
girder construction states
MAT_METAL 
Material defines, for determining how much of a given material an item contains
MAXCOIL 
maximum amount of cable in a coil
MAX_STACK_SIZE 
The maximum size of a stack object.
MINERAL_MATERIAL_AMOUNT 
The amount of materials you get from a sheet of mineral like iron/diamond/glass etc
MOUNTED_FRAME_SIMFLOOR 
Mounted Frames BITMASK
NARSIE_WINDOW_COLOUR 
other construction-related things windows affected by nar'sie turn this color.
PLASTIC_FLAPS_NORMAL 
plastic flaps construction states
RWALL_INTACT 
rwall construction states
TINT_CONTROL_GROUP_NONE 
ID of a tint control button with no group specified, so it controls only windows also with no group specified ('null-like' id).
TINT_CONTROL_RANGE_AREA 
Range of a tint control button, that works only in its area.
WINDOW_OUT_OF_FRAME 
window construction states