code/__DEFINES/dcs/global_signals.dm
COMSIG_GLOB_NEW_Z | Signals for globally accessible objects/procs.
Doc format: /// when the signal is called: (signal arguments) .
All signals send the source datum of the signal as the first argument
from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args) |
---|---|
COMSIG_GLOB_VAR_EDIT | called after a successful var edit somewhere in the world: (list/args) |
COMSIG_GLOB_EXPLOSION | called after an explosion happened : (epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range) |
COMSIG_GLOB_JOB_AFTER_SPAWN | job subsystem has spawned and equipped a new mob |
COMSIG_SECURITY_LEVEL_CHANGE_PLANNED | from SSsecurity_level on planning security level change : (previous_level_number, new_level_number) |
COMSIG_SECURITY_LEVEL_CHANGED | from SSsecurity_level when the security level changes : (previous_level_number, new_level_number) |
COMSIG_GLOB_CABLE_UPDATED | cable was placed or joined somewhere : (turf) |
COMSIG_TICKER_ROUND_STARTING | Called when the round has started, but before GAME_STATE_PLAYING. |
COMSIG_ADMIN_DECONTAMINATE | Used by admin-tooling to remove radiation |
Define Details
COMSIG_ADMIN_DECONTAMINATE
Used by admin-tooling to remove radiation
COMSIG_GLOB_CABLE_UPDATED
cable was placed or joined somewhere : (turf)
COMSIG_GLOB_EXPLOSION
called after an explosion happened : (epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
COMSIG_GLOB_JOB_AFTER_SPAWN
job subsystem has spawned and equipped a new mob
COMSIG_GLOB_NEW_Z
Signals for globally accessible objects/procs.
Doc format: /// when the signal is called: (signal arguments)
.
All signals send the source datum of the signal as the first argument
from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
COMSIG_GLOB_VAR_EDIT
called after a successful var edit somewhere in the world: (list/args)
COMSIG_SECURITY_LEVEL_CHANGED
from SSsecurity_level when the security level changes : (previous_level_number, new_level_number)
COMSIG_SECURITY_LEVEL_CHANGE_PLANNED
from SSsecurity_level on planning security level change : (previous_level_number, new_level_number)
COMSIG_TICKER_ROUND_STARTING
Called when the round has started, but before GAME_STATE_PLAYING.