code/__DEFINES/reagents_defines.dm
UNHUSK_DAMAGE_THRESHOLD | Health threshold for synthflesh and rezadone to unhusk someone |
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SYNTHFLESH_UNHUSK_AMOUNT | Amount of synthflesh required to unhusk someone |
SYRINGE_DRAW | Syringe mob interaction modes |
BLOOD_TYPE_FAKE_BLOOD | Like O- blood but doesn't contribute to blood_volume or vampire nutrition |
REAGENT_GOAL_SKIP | Used for secondary goals. TOO easy, not accepted for variety goals. |
REAGENT_GOAL_EASY | Easy reagent, ask for a lot for single goals. |
REAGENT_GOAL_NORMAL | Normal reagent, ask for a middling amount for single goals. |
REAGENT_GOAL_HARD | Hard reagent, ask for a little for single goals. |
REAGENT_GOAL_EXCESSIVE | TOO hard, accepted for variety goals, but never used for single goals. |
Define Details
BLOOD_TYPE_FAKE_BLOOD
Like O- blood but doesn't contribute to blood_volume or vampire nutrition
REAGENT_GOAL_EASY
Easy reagent, ask for a lot for single goals.
REAGENT_GOAL_EXCESSIVE
TOO hard, accepted for variety goals, but never used for single goals.
REAGENT_GOAL_HARD
Hard reagent, ask for a little for single goals.
REAGENT_GOAL_NORMAL
Normal reagent, ask for a middling amount for single goals.
REAGENT_GOAL_SKIP
Used for secondary goals. TOO easy, not accepted for variety goals.
SYNTHFLESH_UNHUSK_AMOUNT
Amount of synthflesh required to unhusk someone
SYRINGE_DRAW
Syringe mob interaction modes
UNHUSK_DAMAGE_THRESHOLD
Health threshold for synthflesh and rezadone to unhusk someone