code/__DEFINES/turfs.dm 
TURF_PATHING_PASS_DENSITY | Turf will be passable if density is 0 |
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TURF_PATHING_PASS_PROC | Turf will be passable depending on /atom/proc/CanPathfindPass return value |
TURF_PATHING_PASS_NO | Turf is never passable |
CORNER_BLOCK_OFFSET | Returns a list of turfs similar to CORNER_BLOCK but with offsets |
TURF_NEIGHBORS | Returns a list of around us |
MINERAL_PREVENT_DIG | A mineral turf should not be changed when mined. |
MINERAL_ALLOW_DIG | A mineral turf should be dug out when mined. |
CORNER_OUTLINE | Returns an outline (neighboring turfs) of the given block |
Define Details
CORNER_BLOCK_OFFSET 
Returns a list of turfs similar to CORNER_BLOCK but with offsets
CORNER_OUTLINE 
Returns an outline (neighboring turfs) of the given block
MINERAL_ALLOW_DIG 
A mineral turf should be dug out when mined.
MINERAL_PREVENT_DIG 
A mineral turf should not be changed when mined.
TURF_NEIGHBORS 
Returns a list of around us
TURF_PATHING_PASS_DENSITY 
Turf will be passable if density is 0
TURF_PATHING_PASS_NO 
Turf is never passable
TURF_PATHING_PASS_PROC 
Turf will be passable depending on /atom/proc/CanPathfindPass return value