Space Station 13 - Modules - Types — Define Details

code/__HELPERS/game.dm

/proc/collect_nested_mobsRecursively loops through the contents of this atom looking for mobs, optionally requiring them to have a client.
RADIO_LISTENER_SQUAREget_radio_hearers() splits the map into squares this many tiles wide.
/proc/get_radio_hearersReturns a list of the mobs who can hear any of the radios given in radios, as mob = TRUE.
/proc/get_active_player_countGet active players who are playing in the round
/proc/get_living_players_countGet living players who are playing in the round (no ghosts)
/proc/get_valid_vent_spawnsReturns a list of vents that can be used as a potential spawn if they meet the criteria set by the arguments
/proc/get_bbox_of_atomsGet a bounding box of a list of atoms.
/proc/check_behindChecks to see if atom/source is behind atom/target

Define Details

RADIO_LISTENER_SQUARE

get_radio_hearers() splits the map into squares this many tiles wide.