code/datums/components/boomerang.dm
BOOMERANG_REBOUND_INTERVAL | The cooldown period between last_boomerang_throw and it's methods of implementing a rebound proc. |
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/datum/component/boomerang | If an object is given the boomerang component, it should be thrown back to the thrower after either hitting it's target, or landing on the thrown tile. Thrown objects should be thrown back to the original thrower with this component, a number of tiles defined by boomerang_throw_range. |
Define Details
BOOMERANG_REBOUND_INTERVAL
The cooldown period between last_boomerang_throw and it's methods of implementing a rebound proc.