Space Station 13 - Modules - Types

code/game/objects/items/weapons/AI_modules.dm

/obj/item/aiModule/safeguardSafeguard
/obj/item/aiModule/oneCrewMemberoneCrewMember
/obj/item/aiModule/protectStationProtectStation
/obj/item/aiModule/oxygenOxygenIsToxicToCrew
/obj/item/aiModule/freeformNew Freeform Slightly more dynamic freeform module -- TLE
/obj/item/aiModule/resetReset
/obj/item/aiModule/purgePurge -- TLE
/obj/item/aiModule/asimovAsimov -- TLE
/obj/item/aiModule/crewsimovCrewsimov -- TLE
/obj/item/aiModule/quarantineQuarantine
/obj/item/aiModule/nanotrasenNanotrasen -- TLE
/obj/item/aiModule/corpCorporate
/obj/item/aiModule/droneDrone
/obj/item/aiModule/robocopRobocop -- TLE
/obj/item/aiModule/paladinP.A.L.A.D.I.N. -- NEO
/obj/item/aiModule/tyrantT.Y.R.A.N.T. -- Darem
/obj/item/aiModule/antimovAntimov -- TLE
/obj/item/aiModule/pranksimovPranksimov
/obj/item/aiModule/nanotrasen_aggressiveNT Aggressive
/obj/item/aiModule/cctvCCTV
/obj/item/aiModule/hippocraticHippocratic Oath
/obj/item/aiModule/maintainStation Efficiency
/obj/item/aiModule/peacekeeperPeacekeeper
/obj/item/aiModule/freeformcoreFreeform Core Slightly more dynamic freeform module -- TLE
/obj/item/aiModule/syndicateHacked AI Module Slightly more dynamic freeform module -- TLE
/obj/item/aiModule/toyAIIon Module -- Incoming //No actual reason to inherit from ion boards here, either. sigh ~Miauw