code/game/objects/items/weapons/AI_modules.dm
/obj/item/aiModule/safeguard | Safeguard |
---|---|
/obj/item/aiModule/oneCrewMember | oneCrewMember |
/obj/item/aiModule/protectStation | ProtectStation |
/obj/item/aiModule/oxygen | OxygenIsToxicToCrew |
/obj/item/aiModule/freeform | New Freeform Slightly more dynamic freeform module -- TLE |
/obj/item/aiModule/reset | Reset |
/obj/item/aiModule/purge | Purge -- TLE |
/obj/item/aiModule/asimov | Asimov -- TLE |
/obj/item/aiModule/crewsimov | Crewsimov -- TLE |
/obj/item/aiModule/quarantine | Quarantine |
/obj/item/aiModule/nanotrasen | Nanotrasen -- TLE |
/obj/item/aiModule/corp | Corporate |
/obj/item/aiModule/drone | Drone |
/obj/item/aiModule/robocop | Robocop -- TLE |
/obj/item/aiModule/paladin | P.A.L.A.D.I.N. -- NEO |
/obj/item/aiModule/tyrant | T.Y.R.A.N.T. -- Darem |
/obj/item/aiModule/antimov | Antimov -- TLE |
/obj/item/aiModule/pranksimov | Pranksimov |
/obj/item/aiModule/nanotrasen_aggressive | NT Aggressive |
/obj/item/aiModule/cctv | CCTV |
/obj/item/aiModule/hippocratic | Hippocratic Oath |
/obj/item/aiModule/maintain | Station Efficiency |
/obj/item/aiModule/peacekeeper | Peacekeeper |
/obj/item/aiModule/freeformcore | Freeform Core Slightly more dynamic freeform module -- TLE |
/obj/item/aiModule/syndicate | Hacked AI Module Slightly more dynamic freeform module -- TLE |
/obj/item/aiModule/toyAI | Ion Module -- Incoming //No actual reason to inherit from ion boards here, either. sigh ~Miauw |