Paradise Station 13 - Modules - TypesDefine Details

code/game/objects/items/weapons/implants/implant.dm

IMPLANT_EMOTE_TRIGGER_INTENTIONALIf used, an implant will trigger when an emote is intentionally used.
IMPLANT_EMOTE_TRIGGER_UNINTENTIONALIf used, an implant will trigger when an emote is forced/unintentionally used.
IMPLANT_EMOTE_TRIGGER_ALWAYSIf used, an implant will always trigger when the user makes an emote.
IMPLANT_TRIGGER_DEATH_ONCEIf used, an implant will trigger on the user's first death.
IMPLANT_TRIGGER_DEATH_ANYIf used, an implant will trigger any time a user dies.
IMPLANT_TRIGGER_NOT_WHEN_GIBBEDIf used, an implant will NOT trigger on death when a user is gibbed.
IMPLANT_ACTIVATED_PASSIVEThe implant is passively active (like a mindshield)
IMPLANT_ACTIVATED_ACTIVEThe implant is activated manually by a trigger
/obj/item/implantCode for implants that can be inserted into a person and have some sort of passive or triggered action.

Define Details

IMPLANT_ACTIVATED_ACTIVE

The implant is activated manually by a trigger

IMPLANT_ACTIVATED_PASSIVE

The implant is passively active (like a mindshield)

IMPLANT_EMOTE_TRIGGER_ALWAYS

If used, an implant will always trigger when the user makes an emote.

IMPLANT_EMOTE_TRIGGER_INTENTIONAL

If used, an implant will trigger when an emote is intentionally used.

IMPLANT_EMOTE_TRIGGER_UNINTENTIONAL

If used, an implant will trigger when an emote is forced/unintentionally used.

IMPLANT_TRIGGER_DEATH_ANY

If used, an implant will trigger any time a user dies.

IMPLANT_TRIGGER_DEATH_ONCE

If used, an implant will trigger on the user's first death.

IMPLANT_TRIGGER_NOT_WHEN_GIBBED

If used, an implant will NOT trigger on death when a user is gibbed.