code/game/objects/structures/safe.dm
/obj/structure/safe | A locked container that can only be opened by entering a combination through a dial. |
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/obj/structure/safe/floor | Like a safe, but without density. Can be hidden with flooring. |
/obj/item/safe_internals | Can be used to replace a safe's broken mechanism. |
/obj/item/paper/safe_code | Contains the (generated on map load) codes for all publicly known safes. |