code/modules/awaymissions/mob_spawn.dm 
| /obj/effect/mob_spawn/human/alive/space_bar_patron | Alive ones, used as "core" for ghost roles now and in future. | 
|---|---|
| /obj/effect/mob_spawn/human/corpse/abductor | Corpses, they can be used for "decoration" purpose. | 
| /obj/effect/mob_spawn/corpse | these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know? |