code/modules/awaymissions/mob_spawn.dm
/obj/effect/mob_spawn/human/alive/space_bar_patron | Alive ones, used as "core" for ghost roles now and in future. |
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/obj/effect/mob_spawn/human/corpse/abductor | Corpses, they can be used for "decoration" purpose. |
/obj/effect/mob_spawn/corpse | these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know? |