code/modules/hallucinations/effects/moderate.dm
/obj/effect/hallucination/bolts/moderate | A variation that affects more airlocks. |
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/obj/effect/hallucination/fake_alert | Displays a random alert on the target's HUD. |
/obj/effect/hallucination/fake_item | Displays a random fake item around the target. If it's on the floor and they try to pick it up, they will trip and fall. |
/obj/effect/hallucination/fake_weapon | Displays a random fake weapon wielded by a human around the target. |
/obj/effect/hallucination/chasms | Displays fake chasms around the target that if crossed, cause them to trip. |
/obj/effect/hallucination/tripper/chasm | A fake chasm that if crossed by the target, causes them to trip. |
/obj/effect/hallucination/delamination_alarm | A fake radio message and audio that alerts of an increasing SM unstability. |
/obj/effect/hallucination/plasma_flood | A fake plasma flood emanating from a nearby vent. |
/obj/effect/hallucination/husks | A random number of fake husks around the target. |
/obj/effect/hallucination/stunprodding | A series of localized audio playback simulating a kidnapping with a stunprod. |
/obj/effect/hallucination/energy_sword | A series of localized audio playback simulating an energy sword murder. |
/obj/effect/hallucination/gunfire | A series of localized audio playback simulating a gunshot murder. |
/obj/effect/hallucination/self_delusion | Changes the target's appearance to something else temporarily. |
/obj/effect/hallucination/delusion | Changes the appearance of all humans around the target. |