code/modules/mob/living/silicon/ai/ai_programs.dm 
| /datum/ai_program | The base program type, which holds info about each ability. | 
|---|---|
| /datum/ai_program/rgb_lighting | RGB Lighting - Recolors Lights | 
| /datum/ai_program/power_shunt | Power Shunt - Recharges things from your SMES | 
| /datum/ai_program/repair_nanites | Repair Nanites - Uses large numbers of nanites to repair things | 
| /datum/ai_program/universal_adapter | Universal Adapter - Unlocks usage of repair nanites and power shunt for IPCs | 
| /datum/ai_program/airlock_restoration | Door Override - Repairs door wires if the AI wire is not cut | 
| /datum/ai_program/extinguishing_system | Automated Extinguishing System - Deploys nanofrost to a target tile | 
| /datum/ai_program/bluespace_miner | Bluespace Miner Subsystem - Makes money for science, at the cost of extra power drain | 
| /datum/ai_program/multimarket_analyser | Multimarket Analysis Subsystem - Reduce prices of things at cargo | 
| /datum/ai_program/light_repair | Light Synthesizer - Fixes lights | 
| /datum/ai_program/nanosurgeon_deployment | Nanosurgeon Deployment - Uses large numbers of nanites to heal things | 
| /datum/ai_program/enhanced_doors | Enhanced Door Controls - Reduces delay in bolting and shocking doors | 
| /datum/ai_program/research_subsystem | Experimental Research Subsystem - Knowledge is power | 
| /datum/ai_program/honk_subsystem | HONK Subsystem - HONK |