code/modules/projectiles/ammunition/energy_lens.dm
/obj/item/ammo_casing/energy/laser/cyborg | to balance cyborg energy cost seperately |
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/obj/item/ammo_casing/energy/disabler/cyborg | seperate balancing for cyborg, again |
/obj/item/ammo_casing/energy/emitter/cyborg/proto | needed a slightly weaker ranged option to give to Safety Overriden borgs. The fire rate is about the same as an emitter if you put it on the ground. |