Space Station 13 - Modules - TypesDefine Details

code/modules/projectiles/projectile_base.dm

MOVES_HITSCANIs this a hitscan projectile or not, if so move like one
MUZZLE_EFFECT_PIXEL_INCREMENTHow many pixels to move the muzzle flash up so your character doesn't look like they're shitting out lasers.

Define Details

MOVES_HITSCAN

Is this a hitscan projectile or not, if so move like one

MUZZLE_EFFECT_PIXEL_INCREMENT

How many pixels to move the muzzle flash up so your character doesn't look like they're shitting out lasers.