changeling ![code/modules/antagonists/changeling/changeling_power.dm 3](git.png)
Vars | |
active | If this power is active or not. Used for toggleable abilities. |
---|---|
bypass_fake_death | If this power can be used while the changeling has the TRAIT_FAKEDEATH trait. |
category | Datum path used to determine the location and name of the power in changeling evolution menu UI |
chemical_cost | Chemical cost to use this power. |
cling | A reference to the changeling's changeling antag datum. |
dna_cost | The cost of purchasing the power. |
helptext | A description of what the power does. |
power_type | Determines whether the power is always given to the changeling or if it must be purchased. |
req_dna | The amount of victims the changeling needs to absorb before they can use this power. Changelings always start with a value of 1. |
req_human | If you need to be in human form to activate this power. |
req_stat | What stat value the changeling needs to have to use this power. Will be CONSCIOUS, UNCONSCIOUS or DEAD. |
Var Details
active ![code/modules/antagonists/changeling/changeling_power.dm 26](git.png)
If this power is active or not. Used for toggleable abilities.
bypass_fake_death ![code/modules/antagonists/changeling/changeling_power.dm 28](git.png)
If this power can be used while the changeling has the TRAIT_FAKEDEATH
trait.
category ![code/modules/antagonists/changeling/changeling_power.dm 10](git.png)
Datum path used to determine the location and name of the power in changeling evolution menu UI
chemical_cost ![code/modules/antagonists/changeling/changeling_power.dm 16](git.png)
Chemical cost to use this power.
cling ![code/modules/antagonists/changeling/changeling_power.dm 8](git.png)
A reference to the changeling's changeling antag datum.
dna_cost ![code/modules/antagonists/changeling/changeling_power.dm 18](git.png)
The cost of purchasing the power.
helptext ![code/modules/antagonists/changeling/changeling_power.dm 14](git.png)
A description of what the power does.
power_type ![code/modules/antagonists/changeling/changeling_power.dm 12](git.png)
Determines whether the power is always given to the changeling or if it must be purchased.
req_dna ![code/modules/antagonists/changeling/changeling_power.dm 20](git.png)
The amount of victims the changeling needs to absorb before they can use this power. Changelings always start with a value of 1.
req_human ![code/modules/antagonists/changeling/changeling_power.dm 22](git.png)
If you need to be in human form to activate this power.
req_stat ![code/modules/antagonists/changeling/changeling_power.dm 24](git.png)
What stat
value the changeling needs to have to use this power. Will be CONSCIOUS, UNCONSCIOUS or DEAD.