construct_held_body
A component for tracking and manipulating bodies held inside constructs/shades Will drop the body/brain when the parent dies or is deleted.
Vars | |
held_body | A reference to either a mob, or a brain organ that is held inside our parent. Will drop when parent dies/is deleted |
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Var Details
held_body
A reference to either a mob, or a brain organ that is held inside our parent. Will drop when parent dies/is deleted