drift 
Component that handles drifting Manages a movement loop that actually does the legwork of moving someone Alongside dealing with the post movement input blocking required to make things look nice
Vars | |
delayed | Have we been delayed? IE: active, but not working right this second? |
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Procs | |
Initialize | Accepts three args. The direction to drift in, if the drift is instant or not, and if it's not instant, the delay on the start |
stopped_pulling | If we're pulling something and stop, we want it to continue at our rate and such |
Var Details
delayed 
Have we been delayed? IE: active, but not working right this second?
Proc Details
Initialize
Accepts three args. The direction to drift in, if the drift is instant or not, and if it's not instant, the delay on the start
stopped_pulling
If we're pulling something and stop, we want it to continue at our rate and such