Space Station 13 - Modules - TypesVar Details

parry

Vars

examine_textText to be shown to users who examine the parent. Will list which type of attacks it can parry.
no_parry_soundDo we wish to mute the parry sound?
parry_cooldownthe time between parry attempts
parry_time_out_timethe max time since time_parried that the shield is still considered "active"
parryable_attack_typesthe attack types that are considered for parrying
requires_activationDoes this item require activation? This is for activation based items or energy weapons.
requires_two_handsDoes this item have a require a condition to meet before being able to parry? This is for two handed weapons that can parry. (Default: FALSE)
stamina_coefficientstamina_coefficient * damage * time_since_time_parried = stamina damage taken per non perfect parry
stamina_constantthe flat amount of damage the shield user takes per non-perfect parry
time_parriedthe world.time we last parried at

Var Details

examine_text

Text to be shown to users who examine the parent. Will list which type of attacks it can parry.

no_parry_sound

Do we wish to mute the parry sound?

parry_cooldown

the time between parry attempts

parry_time_out_time

the max time since time_parried that the shield is still considered "active"

parryable_attack_types

the attack types that are considered for parrying

requires_activation

Does this item require activation? This is for activation based items or energy weapons.

requires_two_hands

Does this item have a require a condition to meet before being able to parry? This is for two handed weapons that can parry. (Default: FALSE)

stamina_coefficient

stamina_coefficient * damage * time_since_time_parried = stamina damage taken per non perfect parry

stamina_constant

the flat amount of damage the shield user takes per non-perfect parry

time_parried

the world.time we last parried at