hover ![code/datums/components/riding/riding_vehicle.dm 157](git.png)
This one lets the rider ignore gravity, move in zero g and so on, but only on ground turfs or at most one z-level above them.
Procs | |
check_drifting | Makes sure the vehicle isn't drifting while it can be maneuvered. |
---|---|
check_grav | Makes sure that the vehicle is grav-less if capable of zero-g movement. Forced gravity will honestly screw this. |
hover_check | Makes sure that the hoverboard can move in zero-g in (open) space but only there's a ground turf on the z-level below. |
Proc Details
check_drifting
Makes sure the vehicle isn't drifting while it can be maneuvered.
check_grav
Makes sure that the vehicle is grav-less if capable of zero-g movement. Forced gravity will honestly screw this.
hover_check
Makes sure that the hoverboard can move in zero-g in (open) space but only there's a ground turf on the z-level below.