job
Vars | |
access | Job access. A list of constants from access_defines.dm. |
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blacklisted_disabilities | Cannot pick this job if the character has these disabilities |
department_account_access | Can this role access its department money account? |
department_flag | Department(s) Bitflag, used for Databse entries - DO NOT JUST EDIT THESE |
department_head | list of the names of departments heads (as strings) |
flag | Job Bitflag, used for Database entries - DO NOT JUST EDIT THESE |
has_bank_account | Does this job get a bank account? |
important_information | Text which is shown to someone in BIG BOLG RED when they spawn. Use for critically important stuff that could make/break a round |
job_banned_gamemode | Boolean detailing if this job has been banned because of a gamemode restriction i.e. The revolution has won, no more command |
job_department_flags | Flags for identifying by department, because we need other shit that isnt for the database |
job_departments | List of the department(s) this job is a part of |
missing_limbs_allowed | If this job could have any amputated limbs |
required_objectives | Job Objectives that crew with this job will have a roundstart |
Procs | |
barred_by_disability | Returns true if the character has a disability the selected job doesn't allow |
barred_by_missing_limbs | Returns true if the character has amputated limbs when their selected job doesn't allow it |
Var Details
access
Job access. A list of constants from access_defines.dm.
blacklisted_disabilities
Cannot pick this job if the character has these disabilities
department_account_access
Can this role access its department money account?
department_flag
Department(s) Bitflag, used for Databse entries - DO NOT JUST EDIT THESE
department_head
list of the names of departments heads (as strings)
flag
Job Bitflag, used for Database entries - DO NOT JUST EDIT THESE
has_bank_account
Does this job get a bank account?
important_information
Text which is shown to someone in BIG BOLG RED when they spawn. Use for critically important stuff that could make/break a round
job_banned_gamemode
Boolean detailing if this job has been banned because of a gamemode restriction i.e. The revolution has won, no more command
job_department_flags
Flags for identifying by department, because we need other shit that isnt for the database
job_departments
List of the department(s) this job is a part of
missing_limbs_allowed
If this job could have any amputated limbs
required_objectives
Job Objectives that crew with this job will have a roundstart
Proc Details
barred_by_disability
Returns true if the character has a disability the selected job doesn't allow
barred_by_missing_limbs
Returns true if the character has amputated limbs when their selected job doesn't allow it