Paradise Station 13 - Modules - TypesVar Details

martial_art

Vars

baseThe permanent style.
block_chanceChance to block melee attacks using items while on throw mode.
combosWhat combos can the user do? List of combo types.
current_combosWhat combos are currently (possibly) being performed.
deflection_chanceChance to deflect projectiles while on throw mode.
has_explaination_verbIf the martial art has it's own explaination verb.
in_stanceIf the user is preparing a martial arts stance.
last_hitWhen the last hit happened.
no_gunsSet to TRUE to prevent users of this style from using guns (sleeping carp, highlander). They can still pick them up, but not fire them.
no_guns_messageMessage to tell the style user if they try and use a gun while no_guns = TRUE (DISHONORABRU!)
reroute_deflectionCan it reflect projectiles in a random direction?

Var Details

base

The permanent style.

block_chance

Chance to block melee attacks using items while on throw mode.

combos

What combos can the user do? List of combo types.

current_combos

What combos are currently (possibly) being performed.

deflection_chance

Chance to deflect projectiles while on throw mode.

has_explaination_verb

If the martial art has it's own explaination verb.

in_stance

If the user is preparing a martial arts stance.

last_hit

When the last hit happened.

no_guns

Set to TRUE to prevent users of this style from using guns (sleeping carp, highlander). They can still pick them up, but not fire them.

no_guns_message

Message to tell the style user if they try and use a gun while no_guns = TRUE (DISHONORABRU!)

reroute_deflection

Can it reflect projectiles in a random direction?