Space Station 13 - Modules - TypesVar Details - Proc Details

quirk

Vars

blacklistedIf having this bars you from rolling sec/command
costA positive or negative number, good quirks should be 1 to 4, bad quirks should be -1 to -4
descThe (somewhat) IC explanation of what this quirk does, to be shown in the TGUI menu.
item_slotIf there's an item to give, what slot should it be equipped to roundstart?
item_to_giveIf this quirk lets the mob spawn with an item
mob_to_spawnIf the quirk should spawn a mob with the player.
nameName of the quirk. It's important that the basetypes don't have a name, and that any quirks you want people to see to have one.
organ_slot_to_removeWhat organ should be removed (if any). Must be the string name of the organ as found in the has_organ var from the species datum.
organ_to_giveThe path of the organ the quirk should give.
ownerThe mob that this quirk gets applied to.
processesIf this quirk needs to do something every life cycle
species_flagsIf IPCs and/or organic people can use it
trait_to_applyIf this quirk applies a trait, what trait should be applied.

Procs

remove_quirk_effectsFor any behavior that needs to happen before a quirk is destroyed

Var Details

blacklisted

If having this bars you from rolling sec/command

cost

A positive or negative number, good quirks should be 1 to 4, bad quirks should be -1 to -4

desc

The (somewhat) IC explanation of what this quirk does, to be shown in the TGUI menu.

item_slot

If there's an item to give, what slot should it be equipped to roundstart?

item_to_give

If this quirk lets the mob spawn with an item

mob_to_spawn

If the quirk should spawn a mob with the player.

name

Name of the quirk. It's important that the basetypes don't have a name, and that any quirks you want people to see to have one.

organ_slot_to_remove

What organ should be removed (if any). Must be the string name of the organ as found in the has_organ var from the species datum.

organ_to_give

The path of the organ the quirk should give.

owner

The mob that this quirk gets applied to.

processes

If this quirk needs to do something every life cycle

species_flags

If IPCs and/or organic people can use it

trait_to_apply

If this quirk applies a trait, what trait should be applied.

Proc Details

remove_quirk_effects

For any behavior that needs to happen before a quirk is destroyed