targeting_strategy 
Datum for basic mobs to define what they can attack. Global, just like ai_behaviors. Meant to be subtyped into different kinds of targeting strategies.
Procs | |
can_attack | Returns true or false depending on if the target can be attacked by the mob. |
---|---|
find_hidden_mobs | Returns something the target might be hiding inside of. |
Proc Details
can_attack
Returns true or false depending on if the target can be attacked by the mob.
find_hidden_mobs
Returns something the target might be hiding inside of.