Paradise Station 13 - Modules - TypesProc Details

human

Procs

RobotizeFor transforming humans into robots (cyborgs).
add_commentHelper function to add a "comment" to a data record. Used for medical or security records.
check_eye_protcheck_eye_prot() Returns a number between -1 to 2
electrocute_actCalculates the siemens coeff based on clothing and species, can also restart hearts.
get_runechat_colorHelper to get the mobs runechat colour span
handle_fireFIRE CODE
sec_hud_set_IDSecurity HUDs! Basic mode shows only the job.
setup_dnaSets up DNA and species.
setup_otherSets up other variables and components that may be needed for gameplay.
tintchecktintcheck() Checks eye covering items for visually impairing tinting, such as welding masks Checked in life.dm. 0 & 1 = no impairment, 2 = welding mask overlay, 3 = You can see jack, but you can't see shit.

Proc Details

Robotize

For transforming humans into robots (cyborgs).

Arguments:

add_comment

Helper function to add a "comment" to a data record. Used for medical or security records.

check_eye_prot

check_eye_prot() Returns a number between -1 to 2

electrocute_act

Calculates the siemens coeff based on clothing and species, can also restart hearts.

get_runechat_color

Helper to get the mobs runechat colour span

Basically just a quick redirect to the DNA handler that gets the species-specific colour handler

handle_fire

FIRE CODE

sec_hud_set_ID

Security HUDs! Basic mode shows only the job.

setup_dna

Sets up DNA and species.

Arguments:

setup_other

Sets up other variables and components that may be needed for gameplay.

tintcheck

tintcheck() Checks eye covering items for visually impairing tinting, such as welding masks Checked in life.dm. 0 & 1 = no impairment, 2 = welding mask overlay, 3 = You can see jack, but you can't see shit.