Paradise Station 13 - Modules - TypesVar Details - Proc Details

simple_animal

Vars

armour_penetration_flatFlat armour reduction, occurs after percentage armour penetration.
armour_penetration_percentagePercentage armour reduction, happens before flat armour reduction.
can_be_on_fireIf the mob can catch fire
cold_damage_per_tickSame as heat_damage_per_tick, only if the bodytemperature it's lower than minbodytemp
fire_damageDamage the mob will take if it is on fire
footstep_typeWhat kind of footstep this mob should have. Null if it shouldn't have any.
heat_damage_per_tickAmount of damage applied if animal's body temperature is higher than maxbodytemp
pass_door_while_hiddenAllows a mob to pass unbolted doors while hidden
xenobiology_spawnedWas this mob spawned by xenobiology magic? Used for mobcapping.

Procs

handle_atom_delWe need to clear the reference to where we're walking to properly GC

Var Details

armour_penetration_flat

Flat armour reduction, occurs after percentage armour penetration.

armour_penetration_percentage

Percentage armour reduction, happens before flat armour reduction.

can_be_on_fire

If the mob can catch fire

cold_damage_per_tick

Same as heat_damage_per_tick, only if the bodytemperature it's lower than minbodytemp

fire_damage

Damage the mob will take if it is on fire

footstep_type

What kind of footstep this mob should have. Null if it shouldn't have any.

heat_damage_per_tick

Amount of damage applied if animal's body temperature is higher than maxbodytemp

pass_door_while_hidden

Allows a mob to pass unbolted doors while hidden

xenobiology_spawned

Was this mob spawned by xenobiology magic? Used for mobcapping.

Proc Details

handle_atom_del

We need to clear the reference to where we're walking to properly GC