Space Station 13 - Modules - TypesVar Details

cleanable

Vars

bloodiness0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints
gravity_checkfor blood n vomit in zero G --- IN GRAVITY=TRUE; NO GRAVITY=FALSE
mergeable_decalwhen another of the same type is made on the same tile will they merge --- YES=TRUE; NO=FLASE
planeprevents Ambient Occlusion effects around it ; Set to GAME_PLANE in Initialize() if on a wall
random_icon_stateswhen Initialized() its icon_state will be chosen from this list

Var Details

bloodiness

0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints

gravity_check

for blood n vomit in zero G --- IN GRAVITY=TRUE; NO GRAVITY=FALSE

mergeable_decal

when another of the same type is made on the same tile will they merge --- YES=TRUE; NO=FLASE

plane

prevents Ambient Occlusion effects around it ; Set to GAME_PLANE in Initialize() if on a wall

random_icon_states

when Initialized() its icon_state will be chosen from this list