Space Station 13 - Modules - TypesVar Details - Proc Details

Hallucination - Attacker

A generic hallucination based on the Chaser that attacks if close enough.

Vars

attack_chanceChance to attack per Think spent in range.
damageStamina damage to heal on hit.
should_attack_weakenedWhether to attack if the target is knocked down.

Procs

attack__legacy__attackchainCalled every Think when we are attacking the target.
attack_effectsCalled to handle the visual and audio effects of an attack.
on_knockdownCalled when one of our attacks put the target in stamina crit.

Var Details

attack_chance

Chance to attack per Think spent in range.

damage

Stamina damage to heal on hit.

should_attack_weakened

Whether to attack if the target is knocked down.

Proc Details

attack__legacy__attackchain

Called every Think when we are attacking the target.

Arguments:

attack_effects

Called to handle the visual and audio effects of an attack.

on_knockdown

Called when one of our attacks put the target in stamina crit.