Hallucination - Attacker
A generic hallucination based on the Chaser that attacks if close enough.
|attack_chance||Chance to attack per Think spent in range.|
|damage||Stamina damage to heal on hit.|
|should_attack_weakened||Whether to attack if the target is knocked down.|
|attack||Called every Think when we are attacking the target.|
|attack_effects||Called to handle the visual and audio effects of an attack.|
|on_knockdown||Called when one of our attacks put the target in stamina crit.|
Chance to attack per Think spent in range.
Stamina damage to heal on hit.
Whether to attack if the target is knocked down.
Called every Think when we are attacking the target.
- was_weakened - Whether the target was already knocked down prior to this attack.
Called to handle the visual and audio effects of an attack.
Called when one of our attacks put the target in stamina crit.