module_loot ![code/modules/maze_generation/loot_modules/_loot_module_base.dm 1](git.png)
Vars | |
spawn_probability | Probability for this to spawn in a dead end at all. 0-100%. I dont recommend using values higher than 10 |
---|---|
Procs | |
spawn_loot | Loot spawner proc |
Var Details
spawn_probability ![code/modules/maze_generation/loot_modules/_loot_module_base.dm 4](git.png)
Probability for this to spawn in a dead end at all. 0-100%. I dont recommend using values higher than 10
Proc Details
spawn_loot
Loot spawner proc
This exists as an overridable method so you can do more than just spawn objects. An example of this is spawning a specific mob based on a condition.
Arguments:
- T - The turf loot will be spawned on