corpse  
these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know?
| Vars | |
| corpse_description | what environmental storytelling script should this corpse have | 
|---|---|
| naive_corpse_description | optionally different text to display if the target is a clown | 
Var Details
corpse_description  
what environmental storytelling script should this corpse have
naive_corpse_description  
optionally different text to display if the target is a clown