corpse
these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know?
Vars | |
corpse_description | what environmental storytelling script should this corpse have |
---|---|
naive_corpse_description | optionally different text to display if the target is a clown |
Var Details
corpse_description
what environmental storytelling script should this corpse have
naive_corpse_description
optionally different text to display if the target is a clown