c4 ![code/game/objects/items/weapons/explosives.dm 153](git.png)
The Explosives
Vars | |
aim_dir | Set when installing the charge, to know which direction to explode to when setting up a shaped c4 |
---|---|
ex_breach | Will the explosion cause a breach. C4 placed on floors will always cause a breach, regardless of this value. |
ex_devastate | Range values given to the explosion proc when primed |
shaped | If set to true, the secondary explosion will be centered two tiles behind the wall/object it's set on for a targeted breach and entry. |
Var Details
aim_dir ![code/game/objects/items/weapons/explosives.dm 159](git.png)
Set when installing the charge, to know which direction to explode to when setting up a shaped c4
ex_breach ![code/game/objects/items/weapons/explosives.dm 165](git.png)
Will the explosion cause a breach. C4 placed on floors will always cause a breach, regardless of this value.
ex_devastate ![code/game/objects/items/weapons/explosives.dm 161](git.png)
Range values given to the explosion proc when primed
shaped ![code/game/objects/items/weapons/explosives.dm 157](git.png)
If set to true, the secondary explosion will be centered two tiles behind the wall/object it's set on for a targeted breach and entry.