damaged
Vars | |
broken | If the gun has overheated and broke down |
---|---|
current_heat | How hot the beamgun is, if it hits max heat it will break |
damaging_heat_percent | when current_heat / max_heat > damaging_heat_percent, it will burn the wielders hands |
max_heat | How much heat the beamgun needs to break |
overheated | If the gun is still too hot to repair |
Var Details
broken
If the gun has overheated and broke down
current_heat
How hot the beamgun is, if it hits max heat it will break
damaging_heat_percent
when current_heat / max_heat > damaging_heat_percent, it will burn the wielders hands
max_heat
How much heat the beamgun needs to break
overheated
If the gun is still too hot to repair