kinesis
Kinesis - Gives you the ability to move and launch objects.
Vars | |
beam | The special snowflake effect we need to get beams to work |
---|---|
grab_range | Range of the kinesis grab. |
grabbed_atom | Atom we grabbed with kinesis. |
hit_cooldown | The cooldown between us hitting objects with kinesis. |
hit_cooldown_time | Time between us hitting objects with kinesis. |
incapacitated_required | Is incapitated required for us to grab a mob? |
kinesis_catcher | Our mouse movement catcher. |
kinesis_icon | Overlay we add to each grabbed atom. |
mob_stun_time | How long we stun a mob for. |
pre_pixel_x | The pixel_X of whatever we were grabbing before hand. |
pre_pixel_y | The pixel_y of whatever we were grabbing before hand. |
soundloop | The sounds playing while we grabbed an object. |
stat_required | Stat required for us to grab a mob. |
Var Details
beam
The special snowflake effect we need to get beams to work
grab_range
Range of the kinesis grab.
grabbed_atom
Atom we grabbed with kinesis.
hit_cooldown
The cooldown between us hitting objects with kinesis.
hit_cooldown_time
Time between us hitting objects with kinesis.
incapacitated_required
Is incapitated required for us to grab a mob?
kinesis_catcher
Our mouse movement catcher.
kinesis_icon
Overlay we add to each grabbed atom.
mob_stun_time
How long we stun a mob for.
pre_pixel_x
The pixel_X of whatever we were grabbing before hand.
pre_pixel_y
The pixel_y of whatever we were grabbing before hand.
soundloop
The sounds playing while we grabbed an object.
stat_required
Stat required for us to grab a mob.