battle 
Vars | |
| enemy_hp | Enemy health/attack points |
|---|---|
| enemy_max_hp | the highest amount of health that the enemy achieves - this never changes, but avoids magic numbers |
| enemy_mp | enemy magic points |
| passive_streak | a counter of whether the last few player inputs were to heal, incurs a turtling penalty when emagged |
| player_hp | Player health/attack points |
| player_max_hp | the highest amount of health that the player has held |
| player_max_mp | the highest amount of mana that the player has held |
| player_mp | player magic points |
| previous_event | event message for attack messages, etc |
Var Details
enemy_hp 
Enemy health/attack points
enemy_max_hp 
the highest amount of health that the enemy achieves - this never changes, but avoids magic numbers
enemy_mp 
enemy magic points
passive_streak 
a counter of whether the last few player inputs were to heal, incurs a turtling penalty when emagged
player_hp 
Player health/attack points
player_max_hp 
the highest amount of health that the player has held
player_max_mp 
the highest amount of mana that the player has held
player_mp 
player magic points
previous_event 
event message for attack messages, etc