Space Station 13 - Modules - TypesVar Details - Proc Details

nuclearbomb

Vars

anchor_stageThe same state removal stage is, until someone opens the panel of the nuke. This way we can have someone open the front of the nuke, while keeping track of where in the world we are on the anchoring bolts.
codeCode entered by user
core_stageThis is so that we can check if the internal components are sealed up properly when the outer hatch is closed.
explodedHave we gone boom yet?
extendedAre our bolts supposed to be in the floor, may not actually cause anchoring if the bolts are cut
lighthackIf true, prevents the lights on the nuke
r_codeRandom code between 10000 and 99999
requires_NAD_to_unboltIf this is true you cannot unbolt the NAD with tools, only the NAD
sheets_to_fixHow many sheets of various metals we need to fix it
timeleftCountdown to boom
timingAre we counting down?
yes_codeIs the most recently inputted code correct?

Procs

get_nuke_siteDetermine the location of the nuke with respect to the station. Used for, among other things, calculating win conditions for nukies and choosing which round-end cinematic to play.

Var Details

anchor_stage

The same state removal stage is, until someone opens the panel of the nuke. This way we can have someone open the front of the nuke, while keeping track of where in the world we are on the anchoring bolts.

code

Code entered by user

core_stage

This is so that we can check if the internal components are sealed up properly when the outer hatch is closed.

exploded

Have we gone boom yet?

extended

Are our bolts supposed to be in the floor, may not actually cause anchoring if the bolts are cut

lighthack

If true, prevents the lights on the nuke

r_code

Random code between 10000 and 99999

requires_NAD_to_unbolt

If this is true you cannot unbolt the NAD with tools, only the NAD

sheets_to_fix

How many sheets of various metals we need to fix it

timeleft

Countdown to boom

timing

Are we counting down?

yes_code

Is the most recently inputted code correct?

Proc Details

get_nuke_site

Determine the location of the nuke with respect to the station. Used for, among other things, calculating win conditions for nukies and choosing which round-end cinematic to play.