Space Station 13 - Modules - TypesVar Details

porta_turret

Vars

coverTurret's cover
deployment_overrideDeployment override to allow turret popup on/under dense turfs/objects, for admin/CC turrets
fitted_lensWhat lens is fitted to the turret/gun?
healthThe turret's health. The last 50 health is reserved for a broken state, so functional health default is 80.
initial_eprojectileWhat lethal mode projectile with the turret start with?
initial_projectileWhat non-lethal mode projectile with the turret start with?
layerthis will be visible when above doors/firelocks/blastdoors to prevent cheese
saved_directionUsed when we end up with dir NE/NW and have a cover. We temporary set new dir so turret doesn't stick out of a cover

Var Details

cover

Turret's cover

deployment_override

Deployment override to allow turret popup on/under dense turfs/objects, for admin/CC turrets

fitted_lens

What lens is fitted to the turret/gun?

health

The turret's health. The last 50 health is reserved for a broken state, so functional health default is 80.

initial_eprojectile

What lethal mode projectile with the turret start with?

initial_projectile

What non-lethal mode projectile with the turret start with?

layer

this will be visible when above doors/firelocks/blastdoors to prevent cheese

saved_direction

Used when we end up with dir NE/NW and have a cover. We temporary set new dir so turret doesn't stick out of a cover