environmental_storytelling_holopad ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 395](git.png)
Vars | |
activated | Have we been activated? If we have, we do not activate again. |
---|---|
loop_sleep_time | How long do we sleep between messages? 5 seconds by default. |
our_holo | Tied effect to kill when we die. |
soundblock | The key of the soundblock. Used to align for the 3 sounds we have. If null, no sound will be played. |
speaking_name | Name of who we are speaking as. |
things_to_say | List of things to say. |
Var Details
activated ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 405](git.png)
Have we been activated? If we have, we do not activate again.
loop_sleep_time ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 415](git.png)
How long do we sleep between messages? 5 seconds by default.
our_holo ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 407](git.png)
Tied effect to kill when we die.
soundblock ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 413](git.png)
The key of the soundblock. Used to align for the 3 sounds we have. If null, no sound will be played.
speaking_name ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 409](git.png)
Name of who we are speaking as.
things_to_say ![code/modules/awaymissions/mission_code/ruins/telecomns.dm 411](git.png)
List of things to say.