table  
| Vars | |
| can_be_flipped | Can this table be flipped? | 
|---|---|
| minimum_env_smash | The minimum level of environment_smash required for simple animals to be able to one-shot this. | 
| slippery | If this is true, the table will have items slide off it when placed. | 
| Procs | |
| check_cover | Determines whether a projectile crossing our turf should be stopped. Return FALSE to stop the projectile. | 
Var Details
can_be_flipped  
Can this table be flipped?
minimum_env_smash  
The minimum level of environment_smash required for simple animals to be able to one-shot this.
slippery  
If this is true, the table will have items slide off it when placed.
Proc Details
check_cover
Determines whether a projectile crossing our turf should be stopped. Return FALSE to stop the projectile.
Arguments:
- P - The projectile trying to cross.
- proj_dir - The incoming direction of the projectile.